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I/ITSEC 2024

December 2 – 6, 2024
18 Articles 216 Sessions
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Community of Interest: Army Live Training

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Presentation Title: Army Live TrainingTag Line : State of Army Live Training Keywords: TRAININGProgram Description: The Army Live Training panel will provide insights on the current state and future vision of Army live training. The panel will discuss current initiatives, future plans, and alignment with Army modernization efforts, offering valuable information to the live training community. This forum encourages dialogue, promotes collaboration, and fosters a better understanding of Army live training, ultimately contributing to the achievement of Army modernization goals. Participants will have the opportunity to engage in dialogue, ask questions, and provide feedback on the topics covered. “Please click on the link below if you would like to submit your questions early” https://forms.osi.apps.mil/r/ExvXqDU8vG Moderator Information: COL Thomas R. Monaghan Jr. Project Manager, Training Devices Moderator ImagePanelist #1 Information: COL Dana T. Stowell Director, TRADOC Proponent-Live Panelist Image #1Panelist #2 Information: MR. JOHN T. McCABE Division Chief, U.S. Army Contracting Command, Orlando Panelist Image #2Panelist #3 Information: LTC JAMES E. FLOTT Product Manager, Tactical Training Systems Panelist Image #3Panelist #4 Information: LTC JENNIFER C. BREWSTER Product Manager, Combat Training Instrumentation Systems Panelist Image #4Panelist #5 Information: MR. MICHAEL T. POWELL Product Manager, Synthetic Training Environment, Live Training Systems Panelist Image #5Panelist #6 Information: MR. JOHNNY R. FIGEUROA Product Director, Virtual Training Systems Panelist Image #6

Community of Interest: How Stakeholders in Niche Markets Can Benefit From, and Drive, Interoperability & MOSA Standards

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Presentation Title: How stakeholders in niche markets can benefit from, and drive, interoperability standards and MOSASpecial Event Type: Community of InterestTag Line : Examples from the Medical Simulation arenaKeywords: INTEROPERABILITY;MEDICAL MODELING AND SIMULATION;OPEN ARCHITECTURE;OPEN STANDARDSProgram Description: The term interoperability is often co-mingled with the term modularity, which unfortunately allows for different definitions. To the government, the terms both indicate that a subsystem developed by Company ABC can be used in a system developed by Company XYZ. To some companies, the term simply means they can use swap their own subsystems in their systems. In the example of a human patient simulator, Company ABC could sell an arm capable of IV training, and a broken army for splint training, both guaranteed to work in their torso. While certainly modular, this does not align with the government’s concept. There are several players with interest in interoperable training systems. Within the Department of Defense (DoD) there is a stated preference to adhere to the tenets of MOSA – Modular Open Systems Approach – so DoD program managers have an interest. Research organizations, with their limited budgets, obviously prefer the reuse afforded by interoperable systems. Training centers and schoolhouses can’t afford to purchase multiple manikins just to be able to train treatment of different injuries. The government should not overlook the concerns of industry, both large and small businesses, however. Businesses, small and large, did not develop proprietary standards without considering the financial impact to their business. Still, in an era of dwindling financial resources, companies that offer true interoperability will be rewarded for their efforts. While many in smaller, niche markets may consider interoperability and open systems as “the next new thing”, they have been practiced for many years in other training arenas. By researching the lessons learned from other communities that have instituted more rigor into their MOSA policies, smaller modeling & simulation communities can leverage open systems to better take advantage of interoperability. The purpose of this panel is to present multiple views and opinions on the promises – and pitfalls – of true interoperability and a MOSA-based approach to developing training simulations. Panel members will include industry members, acquisition program managers, and government R&D leaders, representing large and small communities. For some, interoperability is indeed "the next big thing". For others, interoperability and open systems have been applied for several years. While medical simulation is represented heavily on the panel, the concepts and lessons learned can apply to many other smaller markets as well.Moderator Information: William Pike, PhD, Science & Technology Manager, US Army DEVCOM Soldier Center Simulation & Training Technology CenterModerator ImagePanelist #1 Information: Dan Irizarry, MD, Medical Advisor, TacMed SolutionsPanelist Image #1Panelist #2 Information: Dan Silverglate, VP, Systems Architecture and Development, Vcom3DPanelist Image #2Panelist #3 Information: Michael O’Connor, Chief Technologist, Trideum CorporationPanelist Image #3Panelist #4 Information: Brian Parrish, Principal Modeling & Simulation / Multi-Discipline Systems Engineer, MITRE Corporation Panelist Image #4Panelist #5 Information: Beth Pettitt, PhD, Chief, Medical Simulation Research, US Army DEVCOM-SC STTCPanelist Image #5Panelist #6 Information: Amit Kapadia, Chief Engineer, Program Manager Synthetic Environments (PM SE), US Army PEO-STRIPanelist Image #6

Community of Interest: Implications of Artificial Intelligence for Human Systems Integration in the DoD

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Presentation Title: Implications of Artificial Intelligence for DoD Human Systems Training ApplicationsSpecial Event Type: Community of InterestTag Line : Training Design is a Whole New BallgameKeywords: AI;HUMAN FACTORS;POLICY;TRAININGProgram Description: The maturity and capability of artificial intelligence (AI) applications has skyrocketed in the last several years with new advances in generative AI, large language models, autonomous agents, computer vision, dynamic interfaces, and adaptive training. These new capabilities have massive implications for the broad capabilities of the DoD's training tools and systems into which they are being integrated. They have similarly massive implications for how humans use these augmented tools and capabilities, and how the roles, needs, limitations, and risks assumed by human users, operators, trainees, and stakeholders may change as a result. Human systems integration (HSI) technical warrant holders for DoD programs and program offices are expected to keep program managers and leadership informed about the opportunities, opportunity costs, and risks associated with resource allocation and design decisions affecting human users and stakeholders. The challenges and opportunities before training stakeholders are becoming more complex by the day. This special event will bring together experts in AI, human factors, and training design and implementation for a discussion of how the challenges faced by training acquisition programs are changing with the maturation of AI, and how and where stakeholders and practitioners can incorporate understanding of those challenges and help manage their impacts on programs, learners, instructors, decision-makers, and stakeholders. Questions to be explored here include what developers and acquisition stakeholders should know, and how these capabilities will be accommodated in the near and more distant term. Moderator Information: Henry L. Phillips, PhD Program Manager Advanced Distributed Learning (ADL) InitiativeModerator ImagePanelist #1 Information: Brian Stensrud, PhD. Technical Fellow, Artificial Intelligence Defense & Security CAE USAPanelist Image #1Panelist #2 Information: Eric Stohr Sr. Human Factors Systems Engineer Basic Commerce & Industries (BCI), Ltd.Panelist Image #2Panelist #3 Information: Ben Goldberg, PhD Senior Scientist US Army DEVCOM Soldier Center, STTCPanelist Image #3Panelist #4 Information: Brent Smith Research, Development, and Engineering (RDE) Principal Advanced Distributed Learning (ADL) InitiativePanelist Image #4

Community of Interest: International Initiatives for Simulation in Healthcare

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Presentation Title: International Initiatives for Simulation in HealthcareProgram Description: Simulation plays a pivotal role in addressing universal healthcare challenges, reducing education inequities, and improving mortality, morbidity and patient experiences.  Simulation enhances healthcare processes and systems, contributing significantly to the development of a safety culture within organizations.  It has proven to be cost-effective and successful in enhancing team performance, fostering workforce resilience and – most importantly – improving patient outcomes.  Through an international collaborative effort, an iterative consultation process was conducted with 50 networks and societies operating across 67 countries within six continents.  This process revealed common healthcare challenges and simulation practices worldwide.  The findings were published in May 2024 in numerous Journals as the Global Consensus Statement on Simulation-based Practice.  The paper establishes, for the first time, a consensus on the key priorities for the broad adoption of exemplary simulation practice that benefits patients and healthcare workforces globally.  The Global Consensus Paper was led by a working group from the Society for Simulation in Healthcare (SSH) and the Society for Simulation in Europe (SESAM).  We invite you to hear a synopsis of the paper and learn more about relevant opportunities to develop new, innovative healthcare simulation technologies to address the gaps in the current capability set.Moderator Information: Bob Armstrong Co-Author, Global Consensus Statement on Simulation Based Practice Co-Chair, Advocacy Committee, Society for Simulation in Healthcare Member, Patient Safety Working Group, NTSA

Community of Interest: NATO M&S Development and Opportunities

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Presentation Title: NATO M&S Development and OpportunitiesSpecial Event Type: Community of InterestKeywords: COMPUTER GENERATED FORCES;CONSTRUCTIVE;EXERCISE;M&S AS A SERVICEProgram Description: NATO must rapidly and continuously examine the future operating environment and train nations across the alliance to stand ready to defend against sophisticated adversaries.  NATO is currently developing the first NATO M&S capability to support computer-assisted exercises, operations planning, operational analysis/studies, and computer-assisted wargaming – NATO Next Generation Modeling and Simulation (NexGen M&S).   Industry M&S developers and leaders should attend to better understand the NATO environment to identify where they can engage in the future of NATO M&S.  This event will also be thought provoking for U.S. military M&S leaders, managers, and practitioners. Attendees will learn about: NATO structure and NATO's unique requirements and procurement process Current NATO M&S research, development, implemention activities NATO challenges and opportunities for industry to engage in the future of NATO M&S, specifically, NATO's NexGen M&S program. Moderator Information: Lieutenant Colonel Jason Frisco, USA NATO NexGen M&S Programme Coordinator NATO Allied Command Transformation Norfolk, USAModerator ImagePanelist #1 Information: Stefano Izzo Staff Officer (M&S), ACO Innovation Management Branch Supreme Headquarters Allied Powers Europe (SHAPE), NATO Brussels, BelgiumPanelist Image #1Panelist #2 Information: Phil Draper Computer Assisted Exercise Support Branch Head NATO Joint Warfare Centre Stavanger, Norway Panelist Image #2Panelist #3 Information: COL Olaf Werner Training & Exercise Enabling Division Head NATO Joint Force Training Center Bydgoszcz, PolandPanelist Image #3Panelist #4 Information: Dr. Bharat Patel Chair, NATO Modelling & Simulation Group NATO Science & Technology Organization Brussels, BelgiumPanelist Image #4Panelist #5 Information: Tonya Bonilla Staff Officer - Contracting NATO Allied Command Transformation Norfolk, USAPanelist Image #5

Community of Interest: Serious Games Showcase and Challenge

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Presentation Title: Serious Games Showcase and ChallengeSpecial Event Type: Community of InterestProgram Description: In Booth 2285, the Serious Games Showcase and Challenge (SGS&C) provides a casual and interactive showcase of exemplar learning games from businesses, students, and government organizations competing for awards recognizing their achievements. Visit the booth anytime the Exhibit Hall is open to experience exciting PC, XR, and mobile learning games, meet the developers and our organizing committee members, and engage in conversations about applying serious games in your work. Cast your vote for the People's Choice Award by 1800 Wednesday, December 4th.  The People's Choice Award is based on votes from attendees like you. Your I/ITSEC badge includes your ballot. Be sure to visit the booth to play the games and vote! Hear the SGS&C awards announced live on Thursday, December 5th. Join us on Thursday, December 5th at 1300 in the Innovation Showcase (Booth 2909) for the live announcement of the Winners of the: Best General Audience Serious Game Best Government Audience Serious Game Best Student-developed Serious Game Serious Game Innovation Award Students' Choice Award People's Choice Award We thank our generous sponsors: ARA Virtual Heroes Division, Box, BreakAway Games, Engineering & Computer Simulations, Hatalom Corporation, HP, Mass Virtual, NTSA,  and VMASC. Moderator Information: SGS&C Director Jenn McNamara Vice President Strategic Partners and Products, BreakAway GamesModerator ImagePanelist #1 Information: SGS&C Industry Chair Matt Becchio Engineering & Computer SimulationsPanelist Image #1Panelist #2 Information: SGS&C Government Co-Lead LCDR Steven J. Stasik NAWCTSDPanelist Image #2Panelist #3 Information: SGS&C Government Co-Lead Maj Michael Ashmore PM TRASYSPanelist Image #3

Community of Interest: Serious Games Showcase and Challenge - Award Presentation

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Presentation Title: Serious Games Showcase and Challenge and Award Presentation Special Event Type: Community of InterestTag Line : Experience best-in-class Serious Games in Booth 2285!Keywords: AUGMENTED AND VIRTUAL REALITY (AR/VR);SERIOUS GAMESProgram Description: In Booth 2285, the Serious Games Showcase and Challenge (SGS&C) provides a casual and interactive showcase of exemplar learning games from businesses, students, and government organizations competing for awards recognizing their achievements. Visit the booth anytime the Exhibit Hall is open to experience exciting PC, XR, and mobile learning games, meet the developers and our organizing committee members, and engage in conversations about applying serious games in your work. Cast your vote for the People's Choice Award by 1800 Wednesday, December 4th.  The People's Choice Award is based on votes from attendees like you. Your I/ITSEC badge includes your ballot. Be sure to visit the booth to play the games and vote! Hear the SGS&C awards announced live on Thursday, December 5th. Join us on Thursday, December 5th at 1300 in the Innovation Showcase (Booth 2909) for the live announcement of the Winners of the: Best General Audience Serious Game Best Government Audience Serious Game Best Student-developed Serious Game Serious Game Innovation Award Students' Choice Award People's Choice Award We thank our generous sponsors: ARA Virtual Heroes Division, Box, BreakAway Games, Engineering & Computer Simulations, Hatalom Corporation, HP, Mass Virtual, NTSA,  and VMASC. Moderator Information: SGS&C Director Jenn McNamara Vice President Strategic Partners and Products, BreakAway GamesModerator ImagePanelist #1 Information: SGS&C Industry Chair Matt Becchio Engineering & Computer SimulationsPanelist Image #1Panelist #2 Information: SGS&C Government Co-Lead LCDR Steven J. Stasik NAWCTSDPanelist Image #2Panelist #3 Information: SGS&C Government Co-Lead Maj Michael Ashmore PM TRASYSPanelist Image #3
Best Paper Nominee Session 1 3 Articles
Paper
Best Paper Nominee Session 2 3 Articles
Paper
Community of Interest: University Cohort Session 1 Article
Community of Interest: Army Live Training 1 Article
Community of Interest: Army Live Training
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Presentation Title: Army Live TrainingTag Line : State of Army Live Training Keywords: TRAININGProgram Description: The Army Live Training panel will provide insights on the current state and future vision of Army live training. The panel will discuss current initiatives, future plans, and alignment with Army modernization efforts, offering valuable information to the live training community. This forum encourages dialogue, promotes collaboration, and fosters a better understanding of Army live training, ultimately contributing to the achievement of Army modernization goals. Participants will have the opportunity to engage in dialogue, ask questions, and provide feedback on the topics covered. “Please click on the link below if you would like to submit your questions early” https://forms.osi.apps.mil/r/ExvXqDU8vG Moderator Information: COL Thomas R. Monaghan Jr. Project Manager, Training Devices Moderator ImagePanelist #1 Information: COL Dana T. Stowell Director, TRADOC Proponent-Live Panelist Image #1Panelist #2 Information: MR. JOHN T. McCABE Division Chief, U.S. Army Contracting Command, Orlando Panelist Image #2Panelist #3 Information: LTC JAMES E. FLOTT Product Manager, Tactical Training Systems Panelist Image #3Panelist #4 Information: LTC JENNIFER C. BREWSTER Product Manager, Combat Training Instrumentation Systems Panelist Image #4Panelist #5 Information: MR. MICHAEL T. POWELL Product Manager, Synthetic Training Environment, Live Training Systems Panelist Image #5Panelist #6 Information: MR. JOHNNY R. FIGEUROA Product Director, Virtual Training Systems Panelist Image #6
Community of Interest: Artificial Intelligence (AI) - Training, Analytics, Experimentation and Acquisitions
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Presentation Title: Artificial Intelligence (AI) - Training, Analytics, Experimentation and AcquisitionsSpecial Event Type: Community of InterestKeywords: ACQUISITION MODELS;AIProgram Description: •Joint panel discussion on Artificial Intelligence (AI) •Discuss the impact on the future of Wargaming, Experimentation, Education, Cyber, and Acquisitions. •Artificial Intelligence Panel focuses on the integration of advanced technological solutions to optimize multi-domain functions from system engineering, training, experimentation, and acquisition processes. Moderator Information: Luis E. Velazquez Chief Technology Officer (CTO) Marine Corps Systems CommandModerator ImagePanelist #1 Information: Mr. Marc Proulx NAVMARCOL Wargaming US NavyPanelist Image #1Panelist #2 Information: Dr. Colin Crosby, Ph.D. Deputy DON CDO DC Information Marine CorpsPanelist Image #2Panelist #3 Information: Dr. Keith Brawner, Ph.D. Senior Engineer Artificial Intelligence U.S. Army DEVCOM SC STTCPanelist Image #3Panelist #4 Information: Dr. Thomas Holland, Ph.D. Georgia Technical Research Institute Education and AIPanelist Image #4
Community of Interest: Artificial Intelligence (AI) - Training, Analytics, Experimentation and Acquisitions 1 Article
Community of Interest: Data & Cyber Consideration 1 Article
Community of Interest: Data & Cyber Consideration
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Presentation Title: Data & Cyber Considerations to M&SSpecial Event Type: Community of InterestTag Line : Efficacy of models and cybersecurity associated with DoD training systems.Keywords: CYBERProgram Description: •Efficacy of models and cybersecurity associated with training systems •Joint Panel technical discussions on data & Cyber considerations to M&S •Emphasizing training, engineering, experimentations and adversarial assessments. •Panel will highlight the importance of equipping professionals with the necessary skills to navigate the complexities of growing data requirements and importance of understanding the cyber Moderator Information: Mr. Gaurang R Dävé Cyber Technology Officer Marine Corps System Command USMC ACQ Authorizing OfficialModerator ImagePanelist #1 Information: Colin Crosby, Ph.D Service Data Officer/Deputy DON CDO (HQE) DC Information Panelist Image #1Panelist #2 Information: Dan Corbin, SL, Ph.D. Acting USMC CIO and AO Chief Technology Advisor DCI/IC4 Technical Director Panelist Image #2Panelist #3 Information: Mr. Shery Thomas MARFORCYBER CyTOPanelist Image #3Panelist #4 Information: Mr Keegan Mills HQE Marine Corps System CommandPanelist Image #4
Community of Interest: Digital Materiel Management
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Presentation Title: Digital Materiel ManagementSpecial Event Type: Community of InterestProgram Description: Digital Transformation is the disruptive enabler the DAF needs to maintain its competitive edge.  Digital Materiel Management (DMM) is the concept of Digital Transformation applied to AFMC’s mission to Organize, Train, and Equip the USAF. This panel will provide insights into DMM advantages and the efforts of the Air Force to unify disjointed modernization efforts, enable discovery of cross-cutting opportunities and catapult the delivery of new capabilities to the field faster. With the renewed focus on great power competition and the recent standup of the DAF Integrated Development Office, the need is now! Moderator Information: Chris Garrett, SLS, DAF Technical Advisor for Architectures, AFLCMC/EN-EZModerator ImagePanelist #1 Information: Jim Gump, PhD, DAF Senior Technical Advisor (STA) for Modeling Simulation and Analysis (MS&A), Air Force Research Lab (AFRL) and Chief M&S Officer (CMSO) Panelist Image #1Panelist #2 Information: Alexis Bonnell, DAF CIO, Director of the Digital Capabilities Directorate , AFRLPanelist Image #2Panelist #3 Information: Kyle Hurst, DAF Digital Transformation Lead, AFMCPanelist Image #3Panelist #4 Information: Brian Kinkade, USAF Chief of Enterprise Digital Lifecycle Management Air Force Product Lifecycle Management Lead Panelist Image #4
Community of Interest: Digital Materiel Management 1 Article
Community of Interest: How Stakeholders in Niche Markets Can Benefit From, and Drive, Interoperability & MOSA Standards 1 Article
Community of Interest: How Stakeholders in Niche Markets Can Benefit From, and Drive, Interoperability & MOSA Standards
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Presentation Title: How stakeholders in niche markets can benefit from, and drive, interoperability standards and MOSASpecial Event Type: Community of InterestTag Line : Examples from the Medical Simulation arenaKeywords: INTEROPERABILITY;MEDICAL MODELING AND SIMULATION;OPEN ARCHITECTURE;OPEN STANDARDSProgram Description: The term interoperability is often co-mingled with the term modularity, which unfortunately allows for different definitions. To the government, the terms both indicate that a subsystem developed by Company ABC can be used in a system developed by Company XYZ. To some companies, the term simply means they can use swap their own subsystems in their systems. In the example of a human patient simulator, Company ABC could sell an arm capable of IV training, and a broken army for splint training, both guaranteed to work in their torso. While certainly modular, this does not align with the government’s concept. There are several players with interest in interoperable training systems. Within the Department of Defense (DoD) there is a stated preference to adhere to the tenets of MOSA – Modular Open Systems Approach – so DoD program managers have an interest. Research organizations, with their limited budgets, obviously prefer the reuse afforded by interoperable systems. Training centers and schoolhouses can’t afford to purchase multiple manikins just to be able to train treatment of different injuries. The government should not overlook the concerns of industry, both large and small businesses, however. Businesses, small and large, did not develop proprietary standards without considering the financial impact to their business. Still, in an era of dwindling financial resources, companies that offer true interoperability will be rewarded for their efforts. While many in smaller, niche markets may consider interoperability and open systems as “the next new thing”, they have been practiced for many years in other training arenas. By researching the lessons learned from other communities that have instituted more rigor into their MOSA policies, smaller modeling & simulation communities can leverage open systems to better take advantage of interoperability. The purpose of this panel is to present multiple views and opinions on the promises – and pitfalls – of true interoperability and a MOSA-based approach to developing training simulations. Panel members will include industry members, acquisition program managers, and government R&D leaders, representing large and small communities. For some, interoperability is indeed "the next big thing". For others, interoperability and open systems have been applied for several years. While medical simulation is represented heavily on the panel, the concepts and lessons learned can apply to many other smaller markets as well.Moderator Information: William Pike, PhD, Science & Technology Manager, US Army DEVCOM Soldier Center Simulation & Training Technology CenterModerator ImagePanelist #1 Information: Dan Irizarry, MD, Medical Advisor, TacMed SolutionsPanelist Image #1Panelist #2 Information: Dan Silverglate, VP, Systems Architecture and Development, Vcom3DPanelist Image #2Panelist #3 Information: Michael O’Connor, Chief Technologist, Trideum CorporationPanelist Image #3Panelist #4 Information: Brian Parrish, Principal Modeling & Simulation / Multi-Discipline Systems Engineer, MITRE Corporation Panelist Image #4Panelist #5 Information: Beth Pettitt, PhD, Chief, Medical Simulation Research, US Army DEVCOM-SC STTCPanelist Image #5Panelist #6 Information: Amit Kapadia, Chief Engineer, Program Manager Synthetic Environments (PM SE), US Army PEO-STRIPanelist Image #6
Community of Interest: Implications of Artificial Intelligence for Human Systems Integration in the DoD
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Presentation Title: Implications of Artificial Intelligence for DoD Human Systems Training ApplicationsSpecial Event Type: Community of InterestTag Line : Training Design is a Whole New BallgameKeywords: AI;HUMAN FACTORS;POLICY;TRAININGProgram Description: The maturity and capability of artificial intelligence (AI) applications has skyrocketed in the last several years with new advances in generative AI, large language models, autonomous agents, computer vision, dynamic interfaces, and adaptive training. These new capabilities have massive implications for the broad capabilities of the DoD's training tools and systems into which they are being integrated. They have similarly massive implications for how humans use these augmented tools and capabilities, and how the roles, needs, limitations, and risks assumed by human users, operators, trainees, and stakeholders may change as a result. Human systems integration (HSI) technical warrant holders for DoD programs and program offices are expected to keep program managers and leadership informed about the opportunities, opportunity costs, and risks associated with resource allocation and design decisions affecting human users and stakeholders. The challenges and opportunities before training stakeholders are becoming more complex by the day. This special event will bring together experts in AI, human factors, and training design and implementation for a discussion of how the challenges faced by training acquisition programs are changing with the maturation of AI, and how and where stakeholders and practitioners can incorporate understanding of those challenges and help manage their impacts on programs, learners, instructors, decision-makers, and stakeholders. Questions to be explored here include what developers and acquisition stakeholders should know, and how these capabilities will be accommodated in the near and more distant term. Moderator Information: Henry L. Phillips, PhD Program Manager Advanced Distributed Learning (ADL) InitiativeModerator ImagePanelist #1 Information: Brian Stensrud, PhD. Technical Fellow, Artificial Intelligence Defense & Security CAE USAPanelist Image #1Panelist #2 Information: Eric Stohr Sr. Human Factors Systems Engineer Basic Commerce & Industries (BCI), Ltd.Panelist Image #2Panelist #3 Information: Ben Goldberg, PhD Senior Scientist US Army DEVCOM Soldier Center, STTCPanelist Image #3Panelist #4 Information: Brent Smith Research, Development, and Engineering (RDE) Principal Advanced Distributed Learning (ADL) InitiativePanelist Image #4
Community of Interest: Implications of Artificial Intelligence for Human Systems Integration in the DoD 1 Article
Community of Interest: International Initiatives for Simulation in Healthcare 1 Article
Community of Interest: International Initiatives for Simulation in Healthcare
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Presentation Title: International Initiatives for Simulation in HealthcareProgram Description: Simulation plays a pivotal role in addressing universal healthcare challenges, reducing education inequities, and improving mortality, morbidity and patient experiences.  Simulation enhances healthcare processes and systems, contributing significantly to the development of a safety culture within organizations.  It has proven to be cost-effective and successful in enhancing team performance, fostering workforce resilience and – most importantly – improving patient outcomes.  Through an international collaborative effort, an iterative consultation process was conducted with 50 networks and societies operating across 67 countries within six continents.  This process revealed common healthcare challenges and simulation practices worldwide.  The findings were published in May 2024 in numerous Journals as the Global Consensus Statement on Simulation-based Practice.  The paper establishes, for the first time, a consensus on the key priorities for the broad adoption of exemplary simulation practice that benefits patients and healthcare workforces globally.  The Global Consensus Paper was led by a working group from the Society for Simulation in Healthcare (SSH) and the Society for Simulation in Europe (SESAM).  We invite you to hear a synopsis of the paper and learn more about relevant opportunities to develop new, innovative healthcare simulation technologies to address the gaps in the current capability set.Moderator Information: Bob Armstrong Co-Author, Global Consensus Statement on Simulation Based Practice Co-Chair, Advocacy Committee, Society for Simulation in Healthcare Member, Patient Safety Working Group, NTSA
Community of Interest: NATO M&S Development and Opportunities
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Presentation Title: NATO M&S Development and OpportunitiesSpecial Event Type: Community of InterestKeywords: COMPUTER GENERATED FORCES;CONSTRUCTIVE;EXERCISE;M&S AS A SERVICEProgram Description: NATO must rapidly and continuously examine the future operating environment and train nations across the alliance to stand ready to defend against sophisticated adversaries.  NATO is currently developing the first NATO M&S capability to support computer-assisted exercises, operations planning, operational analysis/studies, and computer-assisted wargaming – NATO Next Generation Modeling and Simulation (NexGen M&S).   Industry M&S developers and leaders should attend to better understand the NATO environment to identify where they can engage in the future of NATO M&S.  This event will also be thought provoking for U.S. military M&S leaders, managers, and practitioners. Attendees will learn about: NATO structure and NATO's unique requirements and procurement process Current NATO M&S research, development, implemention activities NATO challenges and opportunities for industry to engage in the future of NATO M&S, specifically, NATO's NexGen M&S program. Moderator Information: Lieutenant Colonel Jason Frisco, USA NATO NexGen M&S Programme Coordinator NATO Allied Command Transformation Norfolk, USAModerator ImagePanelist #1 Information: Stefano Izzo Staff Officer (M&S), ACO Innovation Management Branch Supreme Headquarters Allied Powers Europe (SHAPE), NATO Brussels, BelgiumPanelist Image #1Panelist #2 Information: Phil Draper Computer Assisted Exercise Support Branch Head NATO Joint Warfare Centre Stavanger, Norway Panelist Image #2Panelist #3 Information: COL Olaf Werner Training & Exercise Enabling Division Head NATO Joint Force Training Center Bydgoszcz, PolandPanelist Image #3Panelist #4 Information: Dr. Bharat Patel Chair, NATO Modelling & Simulation Group NATO Science & Technology Organization Brussels, BelgiumPanelist Image #4Panelist #5 Information: Tonya Bonilla Staff Officer - Contracting NATO Allied Command Transformation Norfolk, USAPanelist Image #5
Community of Interest: NATO M&S Development and Opportunities 1 Article
Community of Interest: NTSA Career Fair 1 Article
Community of Interest: NTSA Career Fair
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Presentation Title: NTSA Career FairProgram Description: Linking top talent with leading companies in the training, modeling and simulation community is what the I/ITSEC Career Days are all about. Firms across our industry are struggling to identify resources and fill positions while at the same time early career and transitioning veterans are looking for opportunities where they can make a real difference for the warfighter. During this event, a total of up to 30 companies will be available in person to interview candidate, answer questions, and fill jobs. Candidates will also have the opportunity to participate in workshops on topics such as resume writing, interviewing skills, and the state of the modeling and simulation industry. All candidates, will have the opportunity to engage with all recruiters. Recruiting organizations will be added to the website as they are confirmed.  Participating Organizations will be added as they are confirmed, please visit the I/ITSEC website for the most up to date information.
Community of Interest: Serious Games Showcase and Challenge
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Presentation Title: Serious Games Showcase and ChallengeSpecial Event Type: Community of InterestProgram Description: In Booth 2285, the Serious Games Showcase and Challenge (SGS&C) provides a casual and interactive showcase of exemplar learning games from businesses, students, and government organizations competing for awards recognizing their achievements. Visit the booth anytime the Exhibit Hall is open to experience exciting PC, XR, and mobile learning games, meet the developers and our organizing committee members, and engage in conversations about applying serious games in your work. Cast your vote for the People's Choice Award by 1800 Wednesday, December 4th.  The People's Choice Award is based on votes from attendees like you. Your I/ITSEC badge includes your ballot. Be sure to visit the booth to play the games and vote! Hear the SGS&C awards announced live on Thursday, December 5th. Join us on Thursday, December 5th at 1300 in the Innovation Showcase (Booth 2909) for the live announcement of the Winners of the: Best General Audience Serious Game Best Government Audience Serious Game Best Student-developed Serious Game Serious Game Innovation Award Students' Choice Award People's Choice Award We thank our generous sponsors: ARA Virtual Heroes Division, Box, BreakAway Games, Engineering & Computer Simulations, Hatalom Corporation, HP, Mass Virtual, NTSA,  and VMASC. Moderator Information: SGS&C Director Jenn McNamara Vice President Strategic Partners and Products, BreakAway GamesModerator ImagePanelist #1 Information: SGS&C Industry Chair Matt Becchio Engineering & Computer SimulationsPanelist Image #1Panelist #2 Information: SGS&C Government Co-Lead LCDR Steven J. Stasik NAWCTSDPanelist Image #2Panelist #3 Information: SGS&C Government Co-Lead Maj Michael Ashmore PM TRASYSPanelist Image #3
Community of Interest: Serious Games Showcase and Challenge 1 Article
Community of Interest: Serious Games Showcase and Challenge - Award Presentation 1 Article
Community of Interest: Serious Games Showcase and Challenge - Award Presentation
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Presentation Title: Serious Games Showcase and Challenge and Award Presentation Special Event Type: Community of InterestTag Line : Experience best-in-class Serious Games in Booth 2285!Keywords: AUGMENTED AND VIRTUAL REALITY (AR/VR);SERIOUS GAMESProgram Description: In Booth 2285, the Serious Games Showcase and Challenge (SGS&C) provides a casual and interactive showcase of exemplar learning games from businesses, students, and government organizations competing for awards recognizing their achievements. Visit the booth anytime the Exhibit Hall is open to experience exciting PC, XR, and mobile learning games, meet the developers and our organizing committee members, and engage in conversations about applying serious games in your work. Cast your vote for the People's Choice Award by 1800 Wednesday, December 4th.  The People's Choice Award is based on votes from attendees like you. Your I/ITSEC badge includes your ballot. Be sure to visit the booth to play the games and vote! Hear the SGS&C awards announced live on Thursday, December 5th. Join us on Thursday, December 5th at 1300 in the Innovation Showcase (Booth 2909) for the live announcement of the Winners of the: Best General Audience Serious Game Best Government Audience Serious Game Best Student-developed Serious Game Serious Game Innovation Award Students' Choice Award People's Choice Award We thank our generous sponsors: ARA Virtual Heroes Division, Box, BreakAway Games, Engineering & Computer Simulations, Hatalom Corporation, HP, Mass Virtual, NTSA,  and VMASC. Moderator Information: SGS&C Director Jenn McNamara Vice President Strategic Partners and Products, BreakAway GamesModerator ImagePanelist #1 Information: SGS&C Industry Chair Matt Becchio Engineering & Computer SimulationsPanelist Image #1Panelist #2 Information: SGS&C Government Co-Lead LCDR Steven J. Stasik NAWCTSDPanelist Image #2Panelist #3 Information: SGS&C Government Co-Lead Maj Michael Ashmore PM TRASYSPanelist Image #3