Keywords: CONCEPTUAL MODELING;DESIGN;EDUCATION;HAPTIC ;IMMERSIVE;SYNTHETIC ENVIRONMENT;VIRTUAL
Additional Keywords not in the list above: Reality
Learning Objective 1: Participants will understand more of the human body’s complex mechanisms for detecting the environment.
Learning Objective 2: Participants will gain an understanding of how the brain synthesizes incoming information into a construct of reality.
Learning Objective 3: With this new depth of understanding, participants will be able to ask more intelligent questions when specifying and designing training simulation experiences.
Learning Objective 4: Participants will grasp how Large Area Haptic Feedback can be applied to increase the trainee’s sense that the simulator experience is, indeed, reality.
Abstract:
To create simulations that completely reproduce reality, it is important to understand how the human brain processes the real world. Many people believe humans only have five or six physical senses. This traditional view results in limited attempts to give the brain the information it needs to believe a simulation experience is real. When system designers understand the multiple sensory channels within the human body, they can incorporate elements into their design to stimulate those channels, enhancing the believability of the training experience. Large Area Haptic Feedback will be used to demonstrate how to construct and inject reality information simultaneously into multiple sensory channels.
This tutorial will take a deep dive into how to recreate reality. First, we will examine how sensory receptors in the body gather environmental information. Second, we will examine how the brain processes that information to create an understanding of reality. Third, we will examine principles for constructing and injecting information into a person’s body to enhance the sense of reality. Finally, we will use Large Area Haptic Feedback to demonstrate how to construct and inject reality information into a simulation experience.