Warfighters perform a variety of civilian duties, such as construction. For example, in Iraq, from 2004-2011, the US
Army carried out over 5,000 construction projects. Training warfighters on heavy construction equipment is a timeconsuming
task that contrasts with shrinking military budgets. Simulation-based training offers improved training for
fewer resources. Simulators can decrease time to task proficiency by up to 90%.
Identifying the pertinent features needed for a construction equipment trainer is challenging. For example, a critical
skill is identifying different soil types. Lifting too much soil can damage equipment while not taking enough can cause
significant delays. An experimental study investigated the effectiveness of a virtual excavator trainer with particular
attention to the use of a high-fidelity soil simulation and its effect on learning. The experiments included two soil
types: clay (hard to handle, high mechanical integrity) and sand (easy to handle, reduced mechanical integrity).
Participants used the Dynamic Environments (DE) Testbed with the Construction Equipment Virtual Trainer (CEVT)
for the experiments. Randomly assigned participants worked with clay, sand, or both materials as well as using the
CEVT or watching video for their training tasks. Participants attended three separate training sessions and completed
decision tasks to assess their level of knowledge in identifying different soils and operating a virtual excavator
correctly. Results showed that while the high-fidelity simulation did not dramatically improve learning, use of the
simulation-based trainer did allow participants to estimate better the time required to conduct tasks based on different
terrain types. The authors recommend: (1) designing training scenarios that limit the effect of contamination by prior
experience, (2) improved simulator controls, (3) enhanced simulator graphic fidelity, and (4) an increased number of
participants provide results with the desired consistency in improving training quality.