Optically-Based Small Arms Targeting
Investigating Performance of Kim's Game for Behavior Cue Detection
hTEC: A Layered MSaaS Architecture for Training and Experimentation Cloud
Saving Money on Maintenance by Measuring Use
Improving Capabilities Development and Acquisition through Wargames and Seminars
Synthesizing High Resolution Terrain for Radar Simulation
Assessment and Content Authoring in Semantic Virtual Environments
Blended Training for Surgeon Education
Interactive Procedural Ground Texturing and Model Scattering for Synthetic Environments
Virtual Child Witness: Effects of single and multiple use on performance with Novice and Expert cohorts in a structured virtual human interview
Embedding a Continuous Learning Culture across UK Ministry of Defence
Surgical Simulator Showdown
The Reference Model for Disease Progression Combines Disease Models
Simulator Training for Lifeboat Maneuvers
Decreasing Computational and Operator Complexity with Aggregate Entity Interactions
Modeling and Simulation Education for Behavioral Cybersecurity
Adaptive Training Technology for Language and Culture
The "Big Bang" of Modeling and Simulation and the Interservice/Industry Training, Simulation and Education Conference
Operational Environment Data Transformation for Army Training and Analytic Simulations
NATO MSaaS – A Comprehensive Approach for Military Operational Requirements Development
Prioritization Framework: A Step Toward Cost-Effective VV&A
Making Terrain and Models Portable Using 3D GeoPDFs
Washington, We Have a Problem: The Foundation for Live Virtual Constructive (LVC) Exercises Requires Fixing!
Developing a Tactical Communications Training Environment
Development and Analysis of a Physics Server for Large Virtual Worlds