How can we integrate instructional technologies so that military leaders are able to creatively use what they learned in their warfighting specialties, doctrine, and professional military education domains to improve decision-making? A review of the principles in designing instructional products is required, especially when the goal is to enhance learners' performance in decision-making within such domains. By examining three theoretical questions concerning the what, when, and how of instructional design for decision-making, we can focus on principles to help learners direct their attention to conceptual information (how to acquire relevant information), organize information into coherent structures (how to build internal connections), and integrate information with their existing knowledge (how to build external connections). This will help design "object" that promote decision-making.
The quality and training value of practicing decision-making relative to interpreting certain information, doctrine, tactics, techniques, and procedures (TTPs), educational settings, and/or training situations. Military leaders continue to improve their ability to know and understand their warfighting specialty, doctrine, and TTPs for tactical combat as well as operational and strategic warfare and how doctrinal principles drive unit exercise training objectives as well as real-world operations. Such decision-making practice activities offer technology requirements to support, execute, and implement Training Transformation (T2), the Joint Training System, and Combatant Commanders and staffs.
Military leaders need an efficient and effective way to practice decision-making relative to interpreting certain information, doctrine, TTPs, educational settings, and/or training situations requirements. The methodology and strategies to develop objects for improvements in decision-making must support military leaders at their respective facilities as well as remote locations, to include individuals working on personal computers, even at home. This paper discusses the development of such highly interactive and engaging web-based decision-making objects for military leaders to practice decision-making to meet such cognitive requirements.