Keywords
AI;EMERGING TECHNOLOGIES;GAME TECHNOLOGY;TRAININGAbstract
Wargame planners and participants can benefit from integrating GenAI’s potential for adaptability, efficiency, support to decision-making, and scalability to improve velocity, realism, and immersion of wargames. The purpose of this tutorial is to explore how Low-Cost, Commonly Available Generative AI capabilities (such as Copilot, Gemini, and ChatGPT) as well as limited access systems (such as AFRL NIPRGPT or US Army AI2C) can be used to lower the barrier of entry to wargaming, increase immersion, and improve scenario adaptability. There is a large environment of extremely capable, purposely designed (and proprietary) wargaming and simulation capabilities, AI enabled or not. However the generic tactical leader does not have the resources to contract, the hardware to deploy, or the time to find discrete capabilities. There remains a need to easily access and rapidly iterate on tactical and operational problems. Commonly available systems provide access and flexibility. Additionally, the exposure to commonly accessible tools educates the force on the effective future employment of purposely designed wargaming tools.