Designers of tactical and skills training simulations are understandably reluctant to slow the pace of user interactions in those simulations with complicated rules and calculations to address logistics that support the activities occurring in those simulations. Tactical and training simulations therefore handle logistics only in the abstract. Yet, after the skill and bravery of the troops, logistics is perhaps the next most critical factor in the success of any mission.
Our paper will show how an accurate logistics dimension can be added to any tactical or skills training simulation or federation of simulations. A map-based supply chain modeling and simulation application can connect to a federation of other training simulations in a unified training scenario. This enables people to see, understand and manage the supply chains required to support operations happening in other training simulations. It adds a new layer of reality to other simulations, and enables realistic logistics training in a way not previously possible.
In 2019 we successfully completed a subcontract on a DoD proof of concept project demonstrating how to model and simulate supply chains to support events occuring in a federation of simulations comprising a unified training scenario. Based on that work, we show how logistics simulations can complement and enhance other skills training simulations and also provide effective training for logistics personnel.
Our paper will present a conceptual design for the user interface and technical architecture used to connect a supply chain logistics simulation with a federation of other simulations in a real-time training scenario.Tactical and skills training simulations can illustrate interesting approaches and techniques, but the logistics required to support them is not tested or explored a rigorous manner. This can now be done by connecting logistics simulations to any tactical or skills training simulation or group of simulations.