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> SIM 3: Building The Digital World - Part 2
I/ITSEC 2024
December 2, 2024
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Computer-Generated Forces Team Behavior within Air Combat Simulations: Concept and Agent Structure
Paper
Establishing Best Practices to apply a Generic Point Cloud Model (GPM) Uncertainty to High Resolution Data
Paper
Open-Source MARL for Autonomous Agent Research: A New Godot-based Environment for BVR Air Combat Simulation
Andre Kuroswiski
Paper
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