The Fifth Generation Advanced Training Waveform (5G-ATW) was developed to efficiently integrate airborne
wireless participants into real-time distributed training events. The 5G-ATW provides low latency User Datagram
Protocol (UDP) multicast delivery over the wireless segment that was optimized for the purpose of connecting
tactical aircraft to distributed interactive training events. In this paper we evaluate the impact of the 5G-ATW
performance on the distributed training architecture by assessing event outcomes as the performance of the
waveform is altered. In this set of experiments, the performance of Distributed Interactive Simulation (DIS) models
is compared between an ideal network and a wireless network of varying capacity and reliability to ascertain what
level of performance is required from the wireless network in order to support distributed simulation with little or no
impact. This outcome-based approach combines the use of real-time network emulation with real-time distributed
simulation to examine the sensitivity of the Live, Virtual, and Constructive (LVC) training architecture to changes in
wireless service and inform the network developers and the acquisition professionals who will establish the next
generation system. This paper provides details about the experiment configuration, an overview of the 5G-ATW
waveform, the scenarios that were run, and the results with recommendations.
Evaluation of a Wireless Network to Support Live, Virtual, and Constructive (LVC) Training
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