In Full Spectrum Operations, Army leaders need to effectively influence others outside the chain of command. The Center for Army Leadership has built a single-player, self-paced virtual-role-play simulation for Army leaders to learn how to apply different influence approaches in one-on-one leader engagements. The three-hour simulation, called Army Influence Trainer, uses a web-deployable, Adobe Flash-based technology, coupled with a first person perspective, built-in pedagogical support system, and a learner-centered approach. Participants learn the ‘look and feel’ of various influence techniques by interacting with avatars using techniques outlined in Army FM 6-22 Army Leadership. They receive real-time feedback based on their interactions and techniques applied. Learners will quickly notice the avatar's reactions, body language, comments and tone; checking for signs of resistance and striving to gain compliance or commitment. This report will describe; 1) the learning goals, 2) the program goals, 3) the simulation development, including the modeling of influencing content, 4) level design, and 5) the deployment, including piloting, making the course corrections, and testing. The results of testing indicate that influence skills (traditionally believed to be unteachable soft power skills) can be successfully trained when simulation is developed with a focus on "learning to do".