The Fully Immersive Team Training Testbed was developed to study the methods for using Virtual Environment (VE) technology for training dismounted infantry teams. The testbed allows multiple trainees networked together on different computers to be immersed simultaneously and produces a compelling sense of presence; a powerful feeling of being immersed in the VE. A wide variety of parameters can be configured for inclusion in a training scenario including tools, weapons, dynamic environmental objects, and number and skill level of opposition forces. In addition to providing a simulation arena for multiplayer interaction, the testbed captures all aspects of a mission, including radio communication, visuals with unrestrained placement of camera, and environmental audio and are made available for use in after action critiques.
This paper describes the implementation methods used for creating the complex simulation testbed. The environment is scalable and supports the networking of trainees located in different cities. Specifics on custom hardware development, software structure, body sensor deployment, locomotion method and networking solutions are provided. In addition, the implementation of a training scenario is described, and results are presented.