Training applications using interactive multimedia capabilities are growing in number. The approach followed to produce these multimedia applications is essentially the same (analysis, design, development, implementation, and evaluation) regardless of the instructional delivery system.
Data from research studies, combined with development experience, provides insight into "what works best" for this particular delivery system, thus producing the most effective multimedia training in the most efficient manner. This paper addresses the procedures for storyboard development and provides specific guidelines for designing interactive multimedia courseware. Guidelines are presented for increasing interactivity, determining extent of learner control, determining most appropriate use of feedback, preparing visual elements (video, text, graphics and animation), audio elements, and programming. All of the guidelines are based on data from research studies. The research studies and literature which support the guidelines are specified by topic in the references.