Many simulator-based weapon team trainers currently use technology which restricts both realism and the ability for thorough team performance measurements in tactical training situations. This paper describes a training system prototype which uses new technology to improve simulation training for weapon fire teams. These new developments include intelligent video branching, location detection of trainees, interaction between trainees and their on-screen aggressors, computer networking of multiple video projection screens within multiple rooms, a wireless data communication system allowing full unrestricted mobility, a high speed weapon tracking system, and a digital MIDI controlled sound system.
The simulator developed at the Naval Training System Center will allow up to nine trainees to practice and rehearse close combat training exercises such as low intensity conflict, light infantry, SWAT, and security operations with a high level of realism and feedback. Typical events might include security operations, hostage rescue, shoot-no-shoot, outdoor squad engagements, and routine law enforcement operations in a common threat team training environment.