In this paper the authors' suggest a conceptual architecture for achieving the high level of integration required to insure fidelity and tactical realism in the environment of a synthetic electronic battlefield. The architecture focuses on the concepts associated with the development of a family of knowledge-based software modules that populate the battlefield. These modules, ACTORS, AGENTS, and Filters provide the capability required to implement the full range of functions inherent in modern tactical warfare. The approach maintains strict adherence to all of the salient features of the Army's collective training strategy. Flexibility is provided to ensure implementation consistent with current doctrine Modification can accommodate doctrinal, weapons systems and other external changes. The architecture provides an innovative design that applies current and emerging technologies to satisfy the training community's vision of a capability to integrate, in an electronic environment, the full range of tactical engagement simulations.