In the process of transitioning from the theoretical to the actual, things often change greatly. This is also the case in the move from system design, to system implementation and finally the actual performance characterization. In a follow-up to last year's paper "Providing High Performance Visual Simulation at Low Cost," which described the system design and architecture, this paper will discuss what has been learned in the actual implementation and use of this system.
An evaluation of the low cost approach is presented, delineating the system capabilities and limitations under various training requirements. One aspect that will be discussed at length is the channelized system architecture and how this architecture responds to different types of visual imaging simulation including sensor channels, narrow fields of view, and combinations of imaging channels, all used in the same system.