A transfer-of-training experiment was conducted this past year as the culmination of the carrier landing behavioral research program at the Visual Technology Research Simulator (VTRS) at the Naval Training Systems Center (NAVTRASYSCEN) in Orlando, Florida. The results of this experiment provide guidance on the design and use of simulators for the Navy's new undergraduate pilot training airplane, which together with the simulators and other training aids, will comprise the T-45 Training System (TS). Two visual display variables and two simulator training variables were selected for inclusion in this experiment: scene detail (day contrasted with night); field of view (wide versus narrow); task type (circling, straight-in or segmented); and number of simulator trials (20, 40, or 60). A total of 72 student pilots were trained on the VTRS prior to going through the Field Carrier Landing Practice (FCLP) phase of their pilot training program. The performance of these students at FCLP was contrasted with that of a group of 54 students who did not receive simulator training. Results show that students trained in the simulator performed better at FCLP than students in the control group. There was no transfer advantage for those trained with a daytime high-detail scene compared to those trained with a lower cost nighttime low-detail scene. There was also no transfer advantage for those trained with a wide field of view compared to those trained with the lower cost narrow field-of-view scene. Transfer performance was better for the students who had 40 or 60 simulator trials than for the students who had 20 simulator trials. The pilots who trained with a segmented approach schedule did as well or better on transfer to FCLP than those training with the modified straight-in approach schedule or all circling approaches. The fields of view and scene detail results apply only to the carrier landing task.