LINK has developed techniques that significantly improve the usefulness and appearance of visual scenes without expending an undue amount of visual system capability. Much of this work used face or object substitution, real-time data base manipulation, and further frame and field logic to produce extremely realistic sea scenes including sea state, bow and stern wakes, and land scenes such as smoke, steam, rotor blades, weapons effects, etc.
These techniques will be discussed and a short movie illustrating some of the most dramatic effects will be shown.