The AGES training system and hardware has been described. AGES differs from conventional training in that it employs (1) weapons effects signature simulation, (2) near real-time casualty assessment, and (3) after action reviews. Descriptive data from an empirical study in Europe indicated that AGES had performance advantages for Chaparral and Vulcan systems. The results for the Redeye system were inconclusive. One factor which has been evident since the beginning of engagement simulation is the enthusiasm which it generates in soldiers. If a training system stimulates people to a point where they want to learn, then a large portion of the training problem is solved.
Air-Ground Engagement Simulation (AGES): Realistic and Effective Training for Air Defense Personnel
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